//
//  GCProjectile.h
//  GalaxyConqueror
//
//  Created by  Stefan Nestorov on 8/16/14.
//  Copyright (c) 2014 Stefan.Nestorov. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

@interface GCProjectile : SKSpriteNode


@property BOOL shouldBeRemoved;

@property (nonatomic) CGFloat damage;

-(instancetype)initWithShootingObject:(SKSpriteNode *)shootingObject;
-(void)update:(CFTimeInterval)dt;

@end
